![]() That will make the heat-seeking fireballs the biggest threat that you must worry about. Assuming you stay to either side of the frog, you don't have to worry about the flaming tongue attack, or the bouncing pebbles. Stick with bombarding the frog's open mouth with grenades from the side. Your strategy, however, should remain roughly the same. Instead, it varies up the attacks, sometimes using the same attack consecutively, and sometimes hopping around a bit before changing up the attack. It doesn't attack using the same rotating pattern of all three attacks the way that the original Geroll did. However, this version of Geroll is a little more clever and less predictable. ![]() He's very similar in that he hops up and down, and attacks in three different ways. The boss of this area, Fire Geroll ( ファイヤーゲロール, Fire Geroll ?), is a mutated version of the frog boss that you encountered back in Area 4. After one final visit to the central platform, you'll have to start walking up one last bridge which leads to the entrance of the boss' lair. This leads back to the center, and connects with a bridge that leads up, right, and back down. It reaches the left side of the interior, where you will walk up, and cross back to the right on another bridge. The real path is along the bottom.Īfter crossing the larger open segment, you'll have to begin crossing another narrow bridge. There's also a loop that doubles back on itself. There is one dead-end which contains flashing power and gun capsules. This is particularly easy if your gun power is at maximum. You will encounter guards along the way, so be ready to shoot at them and take them out as quickly as possible. From the entrance, you must make your way to the right and begin crossing the narrow winding path around the right side of the interior. Beyond that progress through this interior is relatively straightforward. Then pass through the warp on the right.Īs with the rest of the interiors in this area, there are really only two threats to worry about: the walking shooting guards, and falling into the lava. Keep shooting tunnels to the left and right as you fall down each gap until you reach the bottom of the room. Again, without jumping, shoot a tunnel to the left and drive through it, falling down into any gaps that you encounter. Without jumping, shoot a tunnel through the dirt to the right and start driving. B:To reach the warp to section H in the lower right corner, you'll need to start from the entrance.Unless you are intent on exploring every inch of this area, it's better to take the alternate route to the lower warp. That leads to section F, which ultimately winds up in a dead-end at the entrance to the second interior. Taking the path of least resistance, you are likely to reach the upper warp simply by shooting out a passage along the top. There are two warps out of this location, one in the upper right corner, and one in the lower right corner. Instead, head through the passage on the right to reach section B. Rather, this passage is intended to be a shortcut back to the area entrance after you defeat the boss. A: Through the passage on the left, you can reach section L, but you won't be able to blast through the dirt on the floor unless you collect the Wall 2 upgrade from the boss of this area.There are two passages near the bottom in either direction. Back outside, you'll need to drop to the bottom to access passages to other sections, but don't drop all the way down to the floor, or SOPHIA will burn up in the lava. A supply of power, hover, and gun capsules await you at the end, but Interior 3 in section M is a much better place to visit. This interior is a simple maze guarded by several humanoid enemies that can shoot at you. From the warp entrance, you can jump across the high platforms to reach the first interior entrance. There are red wall-walkers, and red twisting enemies that fly across the screen. You begin in a fairly open room populated by a few platforms. This area consists of some long hallways, and rooms which are full of dirt that must be cleared away in order to advance. After thawing out from the icy Area 6, you enter the fiery Area 7.
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