Pollution Tiles that weren’t removed stay, as well.Īfter settling your goals, remove all the City Tiles and reshuffle them. If you did not complete certain Goal Cards, they stay in place until the next round. Return the indicated Pollution Tiles to the box. If that Goal Card allows you to remove Pollution Tiles, now’s the time. If you’re still holding a City tile when the timer runs out, you may place it before scoring. Continue doing so until all legal tile placements are filled or the timer runs out. City tiles cannot be played on top of Pollution Tiles.Pollution Tiles do not count as City tiles. All tiles must be placed adjacent to another City tile or the City Hall tile.Each player can hold one City tile in their hand at a time and place it according to the following rules: ![]() Once you’re ready, start a sixty-second timer. Once you’ve done those two things, take some time to look at the Goal Cards and strategize! If you’re playing with Event Cards, reveal an Event Card, as well. If there’s already a Pollution Tile there, return the tile you’re holding to the box you won’t place that one. Then, add three Pollution Tiles to the board! Have each player roll their die, and then place a Pollution Tile on the space indicated by the pair of dice. If this is the final (fifth) round, reveal all remaining Goal Cards. If there are fewer than five, between the face-up cards and the remaining cards in the deck, reveal as many as you can. To start, reveal Goal Cards from the top of the Goal Card deck until there are five in play. A round has three phases let’s go through all three. Every round will start with a blank board, so they’ll mostly play the same way. Once you’ve got all that, you’re good to start! GameplayĪ game of 60 Second City is played over five rounds, as players try and try again to perfect a city to meet the whims of Goal Cards (and occasionally Events). If you’re experienced with city-building, Sprawlopolis, or real-time games, try starting with Standard.Įither way, place them face-down and put the rest back in the game box. Place the City Tiles face-down and shuffle them:ĭepending on your difficulty level, you’ll want to put a certain number in a pile. Will you be able to build a better city? Contents Thankfully, you’re not doing it alone! Your partner is there to help out, and, in my case, occasionally get in your way and do a poor job of communicating. But along the way, you’ll have to manage Districts, Events, and the ever-present Pollution. How much time? Well, as you might guess, it’s sixty seconds. ![]() In 60 Second City, you’re here to build a city and you’re on a time budget. They’ve been doing a bunch of Target exclusives, and this looks to be within that line as well. Without further ado, let’s dive into 60 Second City, a new game from Buffalo Games. Usually my receipt-to-review time is pretty long, so this is a rare example of a What’s Eric Playing? Miracle, up from the What’s Eric Playing? Goofer that happened in one of the previous reviews I wrote (which is coming out in two weeks isn’t time fun). Again, frustrating! So, instead, you can have a review of a game I just got and wrote up pretty recently. That happened with the game I was planning to review this week, and I only noticed it like five days before publishing. That doesn’t work quite as well with three reviews a week, since, every four weeks or something, there’s a gap. That worked amazingly when I was publishing four reviews a week, since I knew exactly where the churn was and how to get things to shake out. I try, generally speaking, to line up my reviews such that games that are related in some way are in the same column of the four columns that end up on my front page. Full disclosure: A review copy of 60 Second City was provided by Buffalo Games.
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